Tools We Use
The open source tools we use in our FOSS development
Godot
Godot is our game engine of choice.
Codeberg
We store our FOSS code on Codeberg.
Pixelorama
We use Pixelorama for pixel art.
Krita
We use Krita for any digital painting needs.
Inkscape
We use Inkscape for any svg or icon needs.
Tenacity
We use tenacity for audio recording.
Blender
We use Blender for any 3D needs.
OBS Studio
We use OBS Studio for any recording needs.
Kdenlive
We use Kdenlive for any video editing.
Excalidraw
We use Excalidraw for planning and flow chart needs.